After a brief hiatus, here's another encounter map for Waterdeep: Dragon Heist. It's the map for Encounter 7 of Chapter 4: Dragon Season. Old Tower is the setting for up to four different encounters, depending on what season you're playing through. Credit to Mike Schley's Schleyscapes for some of the objects used in this map. Find the … Continue reading Waterdeep: Dragon Heist – Old Tower
This blog isn't about how I am litterally drowning in 5th edition books, as I prepare sessions for my weekly group or write new content for the DM's Guild, although it very well could be. No, this is the first in a series of blogs where I go over some of the rules of 5th … Continue reading Suffocating in 5th edition
This post is the second of two posts dedicated to running the Wizards of the Coast official campaign Storm King's Thunder. The first post covered the structure as the campaign book outlines it, and gave suggestions to how you can run the campaign in a short and concise manner. This post aims to do the opposite, and instead … Continue reading Structure in Storm King’s Thunder 2
This is the excerpt for your very first post.