This encounter map isn’t from the encounter chain in Chapter 4: Dragon Season of Waterdeep: Dragon Heist, but is instead a map showing Waterdeep’s Dock Ward (or another ward, if you crop off the water). Perfect for running one of those urban encounters you never plan for, but that always happen anyway, when your players insult a local crime lord, resist arrest, or whatever they did to start a fight in the street this time.
If you’re looking for more city encounter maps or street encounter maps like this urban encounter map, check out our newest products on the Zhentarim faction missions. In our product for the first Zhentarim faction mission, ‘Hatred Surfacing’, you’ll find a night version of this map. In our product for the second mission, ‘Deadly Delivery’, you’ll find a map for the Trades’ Ward, and finally you’ll get both the Night Dock Ward Encounter Map and a map showing the Shard Shunners’ base in the sewers in our third product, ‘Shard Shunners’, that details the third Zhentarim faction mission.
Anyway, enjoy – and let us know in the comments below, if there’s something you’d like us to look at next!
After a brief hiatus, here’s another encounter map for Waterdeep: Dragon Heist. It’s the map for Encounter 7 of Chapter 4: Dragon Season. Old Tower is the setting for up to four different encounters, depending on what season you’re playing through.
And here we are, with yet another map for Waterdeep: Dragon Heist, once again using tools from Mike Schley’s Schleyscapes. This time it’s one of the encounters from the encounter chains in Chapter 4: Dragon Season.
You can find both player and DM’s versions of the map here. We’ll be putting more maps up for Chapter 4 across the coming days and weeks, as we get them done.
We’ve also just published our DM resources for Chapter 4: Dragon Season on DM’s Guild. It’s a series where we give advice, enhancements and resources for Wizards of the Coast’s official D&D Campaign ‘Waterdeep: Dragon Heist’. So if you think that’s something you’d like or you want to support our work, head on over to the DM’s Guild where you’ll find that and much more.
Continuing on my last post, we’ve created another map for Waterdeep: Dragon Heist, once again using tools from Mike Schley’s Schleyscapes. This time it’s the Gralhund Villa from Chapter 3: Fireball – a sprawling manor filled with dangerous enemies.